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Insights

Stay updated on Diarkis' latest innovations, partnerships, and achievements in game networking technology.

Technical

Cluster-Wide Simultaneous Message Delivery to Millions of Devices: How Diarkis Notifier Solves the Scalability Challenge

Diarkis Notifier delivers low-latency, reliable messages to millions using a distributed architecture that solves traditional push notification scalability issues.
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Technical

Real-Time Game Analytics Made Simple with Diarkis' Built-In Metrics System

This article highlights how Diarkis’ built-in metrics enable real-time analytics for multiplayer games, offering JSON and Prometheus support to track KPIs, optimize performance, and enhance player experience.
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Feature

Empowering Multiplayer Games with Diarkis CSAR

This article introduces Diarkis CSAR, a module for managing multiplayer game infrastructure. It covers how CSAR enables resilient DGS orchestration, supports hybrid communication between server relay and peer-to-peer, and automates host assignment in Client-Host setups, reducing costs and development complexity.
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Deployment

Deploying Diarkis on Edge Servers: A Technical Overview

This article explains how Diarkis’s distributed architecture supports edge deployment using containers, Kubernetes, and in-memory state sharing enabling low-latency, fault-tolerant infrastructure for real-time applications.
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Technical

Building Real-Time Fighting Games with Diarkis: Rollback, Lockstep, and Scalable Infrastructure

In this article, we explain how we use Diarkis MatchMaker, Room, and P2P to support rollback netcode and lockstep, enabling us to build scalable, low-latency infrastructure for competitive fighting games.
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Technical

Scalable Asymmetrical Matchmaking with Diarkis: Powering Real-Time Multiplayer for Games

Asymmetrical multiplayer games require specialized matchmaking for role and team balance. Diarkis MatchMaker delivers low-latency, decentralized matchmaking with customizable rules and fault-tolerant architecture. Ideal for real-time, role-based pairing at scale.
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Feature

Diarkis Field: Scalable Proximity Awareness for Real-Time Systems

Diarkis Field manages location-based updates at scale, reducing network load with packet culling and requiring no complex developer logic.
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Technical

Understanding Peer-to-Peer Communication and Diarkis' Enhanced Approach

Diarkis improves peer-to-peer communication with a fallback relay that ensures low-latency reliability when direct connections fail, solving NAT and firewall issues as seen in TEKKEN 8.
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Feature

Diarkis and the Philosophy of Distributed and Decentralized Systems

Diarkis uses a decentralized architecture to deliver scalable, low-latency, and fault-tolerant infrastructure for real-time applications.
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Technical

Why Scalable and Robust Matchmaking is Crucial for Online Multiplayer Games

Diarkis MatchMaker delivers fast, scalable, and fault-tolerant matchmaking for fair multiplayer experiences without single points of failure.
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